Axolocalypse
Axolacalypse is an intense survival game where you play as an adorable axolotl facing a catastrophic meteor apocalypse. The game is divided into three challenging rounds, each testing your survival skills and strategic planning.
Objective:
- Survive All Three Rounds: Your primary goal is to endure all three rounds without getting hit by meteors to win the game.
- Collect Building Pieces: During the first half of each round, gather building parts to construct shelters that will protect you from the impending meteor shower.
- Avoid Meteors: Meteors are deadly; one hit results in instant death. As the round progresses, meteors start falling from the sky, and you must use your shelters and agility to avoid them.
Gameplay Overview:
- Preparation Phase: At the beginning of each round, you have limited time to explore the environment and collect building pieces. Pieces can be found falling from the sky or obtained by destroying trees hit by meteors.
- Meteor Phase: Once the round is halfway over, the music intensifies, signaling the start of the meteor shower. Meteors begin to rain down, and you must use your shelters and quick movements to stay alive.
- Progression: Each round increases in difficulty, with more meteors and faster spawn rates. Survive all three rounds to emerge victorious.
Controls:
- Movement: Use WASD keys to move your axolotl character around the environment.
- Collect Building Pieces: Simply run into building pieces to pick them up.
- Zoom and Speed Boost: Press Q to zoom the camera in and out. While zoomed out, the player moves faster, allowing you to cover more ground quickly.
- Build Mode: Press B to enter build mode.
- Place Object: In build mode, press the Left Mouse Button to place a building piece if it's in a valid spot.
- Rotate Object: Press R to rotate the selected building piece as needed.
- Inventory Management:
- Switch Items: Use the Z and C keys to cycle through items in your inventory.
- Pause Game: Press the Escape key (ESC) to pause the game and access the menu.
TEAM:
Artist: Anne Otto
Composer: Louis Green
Game Designer: Ryan Ruocco
Programmer: Jeremy Johnson
Made for Brackey's Game Jam 2024.1
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